A simple strategy game made for a class project.

  • Eliminate all the enemy tiles.
  • Click the collect button to collect 1 gold.
  • A normal tile costs 1 gold, a mine that collects 1 gold every 2 seconds costs 10 gold, and a wall with more health than other tiles costs 20 gold.
  • Your color is the one not spreading by itself.
  • Click to place your color on the map. You can place on enemy tiles adjacent to a friendly tile or on the green land tiles adjacent to a friendly tile.
  • You can drag the cursor on the map to place as well, as long as you have enough gold.
  • Change type of tile you place with the drop down menu.
  • Change scenario to get different starting positions.
  • Higher difficulty means faster enemy spread rate.
  • If you experience problems running this page, try using Chrome.

Comments

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awesome.

damn it's a very incredible and simple idea. 

gg o/